F-10 Curriculum (V8)
F-10 Curriculum (V9)
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This is a six-page HTML resource about solving problems concerning equivalence of linear algebraic expressions. It contains one video and four questions, three of which are interactive. The resource discusses and explains equivalence of linear algebraic expressions to reinforce students' understanding.
This sequence of two lessons explores multiplicative thinking through the use of arrays where all the parts of the array are not visible. The sequence encourages students to find the total number of items in an array by multiplication rather than counting by ones or skip counting. Connections between area, arrays and multiplication ...
This sequence of lessons introduces the key idea of multiplication as a Cartesian product, using the language of 'for each'. Students explore the total number of different robots that can be made using three heads, three bodies and three feet. The students represent the different combinations for the robots as array. The ...
This sequence of two lessons introduces the idea of multiplication as a Cartesian product, using the language of 'for each'. Students learn to use a tree diagram to find the number of possible combinations that can be made in an animal mix and match book. They learn how a simpler problem can be used to help solve a larger, ...
This series of three lessons explores the relationship between area and perimeter using the context of bumper cars at an amusement park. Students design a rectangular floor plan with the largest possible area with a given perimeter. They then explore the perimeter of a bumper car ride that has a set floor area and investigate ...
This sequence of lessons aims to build students' algebraic thinking through explorations of additive number patterns. Students are challenged to solve problems to generate patterns, explore strategies for addition and subtraction and apply their skills to constructing their own new patterns.The lessons are outlined in detail ...
This is a four-page HTML resource about solving problems concerning the multiplication of decimals. It contains one video and four questions, two of which are interactive. The resource discusses and explains solving problems involving multiplying a decimal by a whole number to reinforce the students' understanding.
In this sequence students plan, create and edit a program that will ask maths questions that are harder or easier depending on user performance.
This series of three lessons explores strategies for multi-digit multiplication. Students are presented with a range of problems in the context of a bakery producing arrays of cupcakes. The lessons aim to develop a range of strategies based on the associative and distributive properties of multiplication, moving students ...
Learn how to multiply and divide decimals by 100. Based on this video, see if you can work out how to multiply and divide decimals by 10 and 1000. What do you get if you multiply 0.375 by 10?
This is a year 3 mathematics unit of work about saving and budgeting for a class party. The unit is intended to take about 10.5 hours of teaching and learning time spread over some months. It consists of nine student activities supported by teacher notes on curriculum, pedagogy and assessment. Student activities include ...
This is an activity about making choices to raise money for imaginary animals called gumbutangs. Their habitat is being eradicated and something must be done to save them. The user's first choice is between two websites, one a trusted one, the other a scam site. Then they are given choices about how to raise money for the ...
Learning the times tables can be hard! Watch this neat trick to learn the nine times table using just your fingers. See if you can solve 9 times 6 using this trick.
How would you measure and compare the weight of something? Learn why big things aren't necessarily heavy. All you need is something heavy and a lot of something light and you’ll be able to prove that weight is not the same as size.
The Sushi monster needs to be fed the correct sum or product. Choose to play the addition or multipliaction game. In the addition game select the two numbers that make the target sum. In the multipication game select two numbers to make the target product. This game has several levels. Free when reviewed on 12/5/2015.
When is a times table useful? Watch this video to see an example of when knowing a five times table comes in handy. Can you think of another example where knowing the times table could be useful?
Did you know that 5 times 4 equals 20? Did you also know that there are other numbers you can multiply to get to 20? See if you can come up with at least two other numbers.
This sequence of lessons focuses on what a binary number is, what a decimal number is, why binary numbers are important in digital systems and how to read and understand a binary number.
In this sequence students implement a digital solution for a maths quiz. They test and assess how well it works.
This is a set of information sheets dealing with fraction concepts, terminology and calculations. Students are presented with practice questions and have access to a short test to assess their learning. This resource is one of a series of online resources from the BBC's Bitesize collection.